<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
  <HandlingData>
    <Item type="CHandlingData">
      <handlingName>snyder</handlingName>
      <fMass value="1795.000000" />
      <fInitialDragCoeff value="10.4270" />
      <fPercentSubmerged value="85.000000" />
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      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.365000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="7.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
      <fInitialDriveMaxFlatVel value="159.300000" />
      <fBrakeForce value="1.500000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="45.000000" />
      <fTractionCurveMax value="2.680000" />
      <fTractionCurveMin value="2.550000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.650000" />
      <fSuspensionCompDamp value="1.500000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.070000" />
      <fSuspensionLowerLimit value="-0.190000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.520000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.340000" />
      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.150000" />
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      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
		<Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_TURRET_VALKYRIE</Item>
            <Item>VEHICLE_WEAPON_SPACE_ROCKET</Item>
            <Item>VEHICLE_WEAPON_TURRET_VALKYRIE</Item>
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0 
            0 
            0 
          </WeaponSeats>
          <fTurretSpeed content="float_array">
            10.000000	
            0.000000	
          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
            -0.90000
            0.000000	
          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
            0.707000	
            0.000000	
          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
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            0.000000	
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          <fTurretCamPitchMax content="float_array">
            0.000000	
            0.000000	
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          <fBulletVelocityForGravity content="float_array">
            0.000000	
            0.000000	
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            -0.080000
            0.000000	
          </fTurretPitchForwardMin>
          <fUvAnimationMult value="0.000000" />
          <fMiscGadgetVar value="0.000000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>1989</handlingName>
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      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000" />
      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.354000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="6.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
      <fInitialDriveMaxFlatVel value="159.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.650000" />
      <fTractionCurveMin value="2.550000" />
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      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
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      <fSuspensionForce value="2.650000" />
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      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.340000" />
      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>bm66</handlingName>
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      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.354000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="6.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
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      <fTractionCurveMax value="2.650000" />
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      <fLowSpeedTractionLossMult value="1.300000" />
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      <fSuspensionUpperLimit value="0.050000" />
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      <fAntiRollBarForce value="0.900000" />
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      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
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      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
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      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
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      <fClutchChangeRateScaleUpShift value="2.500000" />
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      <fBrakeForce value="3.900000" />
      <fBrakeBiasFront value="0.950000" />
      <fHandBrakeForce value="1.500000" />
      <fSteeringLock value="45.000000" />
      <fTractionCurveMax value="2.650000" />
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      <fRollCentreHeightFront value="0.040000" />
      <fRollCentreHeightRear value="0.040000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.200000" />
      <fDeformationDamageMult value="0.900000" />
      <fEngineDamageMult value="1.000000" />
      <fPetrolTankVolume value="65.000000" />
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      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
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            <Item>VEHICLE_WEAPON_TURRET_VALKYRIE</Item>
            <Item />
            <Item />
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          <WeaponSeats content="int_array">
            0 
            0 
            0 
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          <fTurretSpeed content="float_array">
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            0.000000	
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          <fTurretPitchMin content="float_array">
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            0.000000	
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          <fBulletVelocityForGravity content="float_array">
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          <fTurretPitchForwardMin content="float_array">
            0.000000	
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          <fUvAnimationMult value="0.660000" />
          <fMiscGadgetVar value="1.500000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>MK2</handlingName>
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      <fInitialDriveForce value="1.000000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="7.000000" />
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      <fInitialDriveMaxFlatVel value="159.300000" />
      <fBrakeForce value="4.650000" />
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      <fHandBrakeForce value="1.600000" />
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      <nMonetaryValue value="500000" />
      <strModelFlags>2224008</strModelFlags>
      <strHandlingFlags>20568081</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>TRUCK</AIHandling>
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		<Item type="CVehicleWeaponHandlingData">
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            <Item>VEHICLE_WEAPON_SPACE_ROCKET</Item>
            <Item>VEHICLE_WEAPON_TANK</Item>
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          <WeaponSeats content="int_array">
            0 
            0 
            0 
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          <fTurretSpeed content="float_array">
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          <fBulletVelocityForGravity content="float_array">
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          <fTurretPitchForwardMin content="float_array">
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          <fUvAnimationMult value="0.000000" />
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        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>
